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Level 1: Permanently increase INT by 8 Level 5: Permanently increase INT by 40Luminous 2nd Job Skill Build: Everything maxed except Blinding Pillar. Pressure Void, Sylvan Lance (1) – Added upon job advancement. Steer the beams by holding the skill key and pressing ↑,↓. Photic Meditation (Supportive) Temporarily increases party Magic ATT. Level 1: MP Cost: 61, Damage: 255%, Number of Attacks: 4, Max Enemies Hit: 8 Level 30: MP Cost: 81, Damage: 400%, Number of Attacks: 4, Max Enemies Hit: 8 Morning Star (Active) [Dark Magic] Drops meteros on enemies that grind across the ground and explode. Level 1: MP Cost: 40, Max Enemies Hit: 8, Knockback Damage: 93%, Explosion Damage: 283%. Passive Effect: Final Damage 1% Level 30: MP Cost: 50, Max Enemies Hit: 8, Knockback Damage: 180%, Explosion Damage: 370%. Passive Effect: Final Damage 30% Apocalypse (Active) [Dark Magic] Opens the Abyssal Rift under enemies to flood them with void energy.Ray of Redemption (Active) [Light Magic] Heal your party members and deal damage to enemies with the power of light. Level 1: MP Cost: 58, Max Enemies Hit: 8, Damage: 224%. Hero’s Will (MAX)Explanation: As usual, start by having 2 primary skills unlocked, Reflection [Light Magic] and Apocalypse [Dark Magic] and 1 ultimate equilibrium skill, Ender.

You can move the orb by holding the skill key and steering with the directional keys. Steer by holding the skill key and using Left Arrow Key, Right Arrow Key. Level 20: MP Cost: 15, Enemies Hit: 8, Damage: 168%.Luminous is one of Maple Story Hero Magician (Legend) who uses Shining Rod (primary weapon) and Orb (secondary weapon).This job uses a light/dark skill system whereby frequently using light magic skills fills your orb with darkness whereas frequently using dark magic skills fills with light.If you take damage, one orb of darkness will break and absorb 32% of damage. Moonlight Spear (4/20)Explanation You can either max Moonlight Spear and dump remaining SP into Ray of Redemption or vice versa.[Boost to Magic Attack when orbs are accumulated] 1 orb: 10 Magic Attack, 2 orbs: 16 Magic Attack, 3 orbs: 20 Magic Attack Level 20: Creates a dark orb to protect you from all attacks for 5 sec. Blinding Pillar (9/10)Explanation: If your training ground consists of multiple platform and you can just stand in a safe strategic location, its ideal for Pressure Void. Personally, I use Spectral Light more frequent compared to Moonlight Spear since it is great against monsters with high health and tightly packed monsters.Level 1: MP Cost: 48, Duration: 18 sec, Attack Speed 2. Otherwise just max Sylvan Lance early to train at a long wide flat platform map. When MP lower than HP, Critical Rate increases by 11%. Spectral Light its ideal for flat single platform whereas Moonlight Spear is capable of hitting enemies from multiple platform but ain’t that great against high HP enemies that you want to chip away their HP.

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